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Banner Patterns

Banners are crafted by defining multiple pattern types in cascading order. They can be given to the player in a kit using the Banner Element.

NameBukkit NameResult
FieldBASE
BordureBORDER
Field MasonedBRICKS
RoundelCIRCLE_MIDDLE
Creeper ChargeCREEPER
SaltireCROSS
Bordure IndentedCURLY_BORDER
Per Bend SinisterDIAGONAL_LEFT
Per Bend InvertedDIAGONAL_LEFT_MIRROR
Per Bend Sinister InvertedDIAGONAL_RIGHT
Per BendDIAGONAL_RIGHT_MIRROR
Flower ChargeFLOWER
GradientGRADIENT
Base GradientGRADIENT_UP
Per FessHALF_HORIZONTAL
Per Fess InvertedHALF_HORIZONTAL_MIRROR
Per PaleHALF_VERTICAL
Per Pale InvertedHALF_VERTICAL_MIRROR
ThingMOJANG
LozengeRHOMBUS_MIDDLE
Skull ChargeSKULL
Base Dexter CantonSQUARE_BOTTOM_LEFT
Base Sinister CantonSQUARE_BOTTOM_RIGHT
Chief Dexter CantonSQUARE_TOP_LEFT
Chief Sinister CantonSQUARE_TOP_RIGHT
CrossSTRAIGHT_CROSS
BaseSTRIPE_BOTTOM
PaleSTRIPE_CENTER
Bend SinisterSTRIPE_DOWNLEFT
BendSTRIPE_DOWNRIGHT
Pale DexterSTRIPE_LEFT
FessSTRIPE_MIDDLE
Pale SinisterSTRIPE_RIGHT
PalySTRIPE_SMALL
ChiefSTRIPE_TOP
ChevronTRIANGLE_BOTTOM
Inverted ChevronTRIANGLE_TOP
Base IndentedTRIANGLES_BOTTOM
Chief IndentedTRIANGLES_TOP

Copied from: Bukkit docs - Pattern Type