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Text Formatting

Text formatting codes are used to create fancy colorized text, they are prefixed with a grave symbol `. After using a formatting code such as `o (italic), it has to be reset, otherwise it will continue until the end of the text.

info

Some older maps may use the deprecated ยง section symbol to specify formatting codes. This symbol should be avoided in favor of the ` grave symbol wherever possible for all new maps.

Examplesโ€‹

<item name="`iFrozen `rWater" material="snowball"/>
<line>This is one of three of `9Blue Team`r's victory monuments.</line>
<item name="`1Blue `4Red `rNone" material="book"/>

Chat Colorsโ€‹

IDColor Name
0BLACK
1DARK_BLUE
2DARK_GREEN
3DARK_AQUA
4DARK_RED
5DARK_PURPLE
6GOLD
7GRAY
8DARK_GRAY
9BLUE
aGREEN
bAQUA
cRED
dLIGHT_PURPLE
eYELLOW
fWHITE

Text Stylesโ€‹

IDFunction
kMAGIC
lBOLD
mSTRIKETHROUGH
nUNDERLINE
oITALIC
rRESET

The magic formatter will convert all the text after it into a scrambled, constantly changing mess of letters.

note

Reset (`r) will clear all previous color and text styles after a specified length in a text line.

To have a line all italic and one word red you will have to to do the following.

<!-- Everything is italic and the word "italic" is also red -->
<line>`oThis is an `citalic `r`otext with a single red word.</line>

Copied from: bukkit docs - Chat Color