The broadcast module allows you to broadcast a message to all players at any given point in the match.
Inside the broadcast tag you may specify either a
<alert> or a
<tip> message tag with an
after="" attribute. This attribute is required and specifies how long after the match is started the broadcast is shown.
The text in broadcasts can be formatted by using formatting codes.
|An element containing all the defined broadcast messages.|
|This will display a [Tip] message||Formatted Text|
|This will display an [Alert] message||Formatted Text|
Message Tag Attributes
|RequiredDuration to wait after the match starts to show the message.||Time Period|
|After the message is shown repeat it with this duration between messages.||Time Period|
|Amount of times the message is repeated.|
Infinite repetition can be specified by using as the duration.
|PropertyFilter if the broadcast message is sent after the duration has passed, or if it's skipped.||Filter|
Message Tag Sub-elements
|PropertyFilter if the broadcast message is sent after the duration has passed, or if it's skipped.||Filters|