Broadcasts
The broadcast module allows you to broadcast a message to all players at any given point in the match.
Inside the broadcast tag you may specify either a <alert>
or a <tip>
message tag with an after=""
attribute.
This attribute is required and specifies how long after the match is started the broadcast is shown.
The text in broadcasts can be formatted by using formatting codes.
Broadcasts Element | Description | Value/Children |
---|---|---|
An element containing all the defined broadcast messages. | ||
Sub-Elements | ||
This will display a [Tip] message | Formatted Text | |
This will display an [Alert] message | Formatted Text |
Message Tag Attributes
Attribute | Description | Value |
---|---|---|
RequiredDuration to wait after the match starts to show the message. | Time Period | |
After the message is shown repeat it with this duration between messages. | Time Period | |
Amount of times the message is repeated. Infinite repetition can be specified by using as the duration. | Number | |
PropertyFilter if the broadcast message is sent after the duration has passed, or if it's skipped. | Filter |
Message Tag Sub-elements
Element | Description | Value |
---|---|---|
PropertyFilter if the broadcast message is sent after the duration has passed, or if it's skipped. | Filters |
Examples
<broadcasts>
<tip after="30s">A [Tip] displayed 30 seconds into the match</tip>
<alert after="5m">An [Alert] displayed after 5 minutes</alert>
<tip after="10m" count="3">Repeated [Tip] at 10m, 20m, and 30m</tip>
<tip after="99s" count="oo">Repeated every 99 seconds, forever</tip>
<tip after="20m" every="1m">Displayed at 20m and every minute after that</tip>
<tip after="30m" every="10m" count="3">At 30m, 40m, and 50m</tip>
</broadcasts>