Broadcasts

The broadcast module allows you to broadcast a message to all players at any given point in the match. Inside the broadcast tag you may specify either a <alert> or a <tip> message tag with an after="" attribute. This attribute is required and specifies how long after the match is started the broadcast is shown.
The text in broadcasts can be formatted by using formatting codes.

Note! This module should **only** be used to to show important information that is **specific** and **unique** to the map. It should not be used for generic server related messages.
Broadcasts ElementDescriptionValue/Children
An element containing all the defined broadcast messages.
Sub-Elements
This will display a [Tip] messageFormatted Text
This will display an [Alert] messageFormatted Text
Message Tag Attributes
AttributeDescriptionValue
RequiredDuration to wait after the match starts to show the message.Time Period
After the message is shown repeat it with this duration between messages.Time Period
Amount of times the message is repeated.
Infinite repetition can be specified by using as the duration.
Number
PropertyFilter if the broadcast message is sent after the duration has passed, or if it's skipped.Filter
Message Tag Sub-elements
ElementDescriptionValue
PropertyFilter if the broadcast message is sent after the duration has passed, or if it's skipped.Filters

Examples

<broadcasts>
<tip after="30s">A [Tip] displayed 30 seconds into the match</tip>
<alert after="5m">An [Alert] displayed after 5 minutes</alert>
<tip after="10m" count="3">Repeated [Tip] at 10m, 20m, and 30m</tip>
<tip after="99s" count="oo">Repeated every 99 seconds, forever</tip>
<tip after="20m" every="1m">Displayed at 20m and every minute after that</tip>
<tip after="30m" every="10m" count="3">At 30m, 40m, and 50m</tip>
</broadcasts>