Players (free-for-all)
The players module is the basis for all team-less gamemodes, such as Free for All (FFA), Ultra Hardcore (UHC), or Survival Games-style matches. This module is not limited to matches focused on combat, it can also be used in combat-less game modes where players have to collect specific items, etc. Win conditions are set by using the score and time limit modules.
warning
This gamemode is not compatible with the Teams module!
Element | Description |
---|---|
<players /> | The players node, containing player settings. |
Players Attributes
Attribute | Description | Value | Default |
---|---|---|---|
min | The minimum amount of players required to start a match. | Number | |
max | The maximum player limit — normal players cannot join the match once it reaches this size. Premium players may join over this limit until max-overfill is reached. | Number | |
max-overfill | Player overfill — premium players cannot join the match once it reaches this size. Must be greater than the defined max . | Number | |
show-name-tags | Specify who can see the name tags of players. Observers will always see all name tags. | true false allies enemies | true |
colors | Automatically assign a unique color to each player, works up to 10 players before colors repeat. | true/false | false |
Examples
<players max="16" max-overfill="20"/>
<time>8m</time>
<score>
<kills>1</kills>
<deaths>1</deaths>
</score>