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Time & Dimension

Time Set

Sets the map to use a certain time on match load, measured in ticks.

<!-- Sets map to midnight -->

Random Time

World time can be set from one of six possible times at random when a match loads.

<!-- 1000, 6000, 12610, 13000, 14000, 18000 -->
<!-- day noon dusk night midnight -->

Time Lock

Locks the time to a certain time, either from <timeset> or from the world data. Time lock must be specifically turned off if one wishes to have the time cycle. This can also be accomplished with the doDaylightCycle gamerule.

<timelock>off</timelock> <!-- Defaults to on -->