Time & Dimension
Time Set
Sets the map to use a certain time on match load, measured in ticks.
<world>
<!-- Sets map to midnight -->
<timeset>18000</timeset>
</world>
Random Time
World time can be set from one of six possible times at random when a match loads.
<world>
<randomtime/>
<!-- 1000, 6000, 12610, 13000, 14000, 18000 -->
<!-- day noon dusk night midnight -->
</world>
Time Lock
Locks the time to a certain time, either from <timeset>
or from the world data.
Time lock must be specifically turned off if one wishes to have the time cycle.
This can also be accomplished with the doDaylightCycle
gamerule.
<world>
<timelock>off</timelock> <!-- Defaults to on -->
</world>