Cleaning Files
Minecraft will generate quite a few files in your world folder when you create a world. Most of these files are not needed and by deleting them you can reduce the file size when it comes to uploading your world.
Below is a table which displays all the files that may be generated in your world folder, along with a description and whether or not the file is required.
File Name | Required? | Description |
---|---|---|
YES | Stores global information about the world such as name and generation type. | |
YES | Contains all the region files of your world. Individual region files using extension should not be included if the world was converted to Anvil. | |
DEPENDS | Stores map data for craftable maps — remove if you are not using custom map items | |
NO | A backup of level.dat before the map was converted from the MCRegion world format to Anvil. This is typically seen in older maps built before Minecraft 1.2.1. | |
NO | A backup of an older version of the level.dat file. | |
NO | A timestamp when the level was last accessed. This is typically seen while a map is actively being used or modified by a third-party program. | |
or | NO | Contains files which store the individual states of each player. |
NO | Stores information about Villages in the world. | |
NO | Contains all the region files for The Nether () and The End (). | |
NO | Contains achievements and other statistics. | |
NO | Generated while a map is being edited in MCEdit. | |
NO | Typically seen in maps that was loaded on Minecraft with mods involving chunk loaders. | |
NO | Generated by MCEdit or NBTEdit. | |
NO | Generated by Not Enough Items. | |
NO | Generated by Single Player Commands. |