Ozone FFA
Ozone FFA is a free-for-all adaptation of the original version of Ozone, which was a TDM. Each player fights for himself, and whoever gets the most kills after 10 minutes wins. All players are equipped with bows that shoot ender pearls, allowing them to easily traverse the map.
The various buildings are tall and made with slabs so you can shoot through them with some skill.
This map was copied in 1/4th sections.
➡️
Every map XML file starts with the XML header and then the base <map>
module.
➡️ Sets the teamless map, gives each player a random color, and up to 80 players can join.
➡️ Defines the kit all players get.
➡️ Specify where the previously defined teams will spawn, the kit they will spawn with and what direction they face.
➡️ This map does not feature building, so any block breaking is disabled.
➡️ Depending on the item dropped, different things will happen. They may be picked up by players that don't already have the item, kept when the player dies or are completely removed from the map.
➡️ Give players a golden apple for killing an enemy.
➡️ Players do not need to worry about hunger in this map, so hunger is disabled.
➡️ This changes the properties of bows to shoot Ender Pearls, making players able to quickly teleport around the map.
➡️ Disables all falling damage.
➡️ This module will automatically respawn players, and let them spectate others before respawning.
➡️
Close the main <map>
module.